I have been making animations in Maya for about a year now and I've pretty much stuck to that software (with help from Nuke for some basic compositing). This animation I decided to take on two new major software packages. I had to use Massive (for crowd simulation) to fulfill the requirements of my Crowds class. I also jumped into Houdini for the smoke simulations. I owe a lot to Dan Bodenstein for getting me started with that. I wouldn't have finished the smoke without his help. To get started in learning Houdini, I used a lot of Peter Quint's videos on Vimeo.
The audio and score was made by John Avarese. John teaches a lot of audio classes in the Film Department here at Drexel. He does really good work, including feature work. I was really excited to have him on the project. Definitely check him out: John Avarese.
Anywho, give my animation a look and let me know what you think!
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(Click on the picture and watch it in HD)
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