Monday, November 21, 2011
Dragon Texture
Its been a while since I posted about the baby dragon project I started back in June. I finished the model and the texture a couple of months ago but the carver on a cliff project took precedence as I rushed to finish it for the pixar td residency deadline. Thats past and sent out and that project is nearing completion. As a part of my time at Side Effects I will be getting a mentor to help me through a quick effects shot in Houdini. I will be meeting my mentor on wednesday, he'll be from SPI so I'm pretty excited. I am planning on using the baby dragon project as my mentor shot. I have several ways of scaling it in order to keep it within scope of a ten week project.
This is a viewport render of the texture I painted in Mudbox. Looking at it now I am not very happy with it. I was working with some serious hardware limitations on my box. I am hoping that I'll be able to sculpt and re-paint in 3D coat at SESI.
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